Webi reallly like listening to them while i mine, but i hate having to restart them. ItsKappn (Topic Creator) 12 years ago #2. My research tells me no : (. koRnaddict 12 years ago #3. Technically it would be possible. #1 Place jukebox. #2 Time how long the record takes. #3 … WebApr 23, 2016 · Finally a simple command to easily add a looping jukebox music track to any area of your world via command blocks. The plug-in has been tested on 1.6.2 but should work with older versions too. Commands /playmusic [ ]: Starts a single play of a jukebox record for a player, optionally at a custom x/y/z location. If ...
JukeLooper SpigotMC - High Performance Minecraft
WebAug 17, 2024 · But with the Better Jukebox mod, you can store up to 9 records in your jukebox, play and pause at your will, cycle through the songs and even have your jukebox loop and cycle continuously! Mod Information Spoiler (click to show) More Images Spoiler (click to show) Videos Download and Installation Spoiler (click to show) Copyright WebIn vanilla, you can make it semi automatic, but using an afk player account just to operate a jukebox is ridiculous. You can make your own jukebox using note-blocks, but that's a big project. You may be able to do something with mods. 1 CYKA-BLYAT69 • 1 yr. ago Ah Christ, you’re joking. teekaycee • 1 yr. ago Yep. powerball winner take home
Overview - JukeLoop - Bukkit Plugins - Projects - Bukkit
WebSep 6, 2024 · JukeLoop makes Minecraft's jukeboxes incredibly cool. They will constantly play on a loop, optionally cycling through discs in a chest or attached hopper. They automatically start when your server restarts and when any player is nearby. Furthermore (and new in version 0.1.4) disc changing can be triggered by a redstone pulse! WebAug 28, 2024 · Using a music disc on a jukebox inserts the disc and plays music corresponding to the type of music disc used. Pressing use on the jukebox again ejects the disc and stops any music playing. Music discs play only once before they must be ejected … WebShould be between 0 and 1 (inclusive). fadeSeconds: float: float. Specifies the duration the music track fades in/out. Must be a Single-precision floating-point format number. Should be between 0 and 10 (inclusive). repeatMode: MusicRepeatMode. Specifies whether the music track repeats or not. If unspecified, defaults to play_once. to which to whom